Microsoft WCF & WPF

Microsoft WCF & WPF

Windows Presentation Foundation (or WPF) is a graphical subsystem for rendering user interfaces in Windows-based applications by Microsoft. WPF, previously known as "Avalon", was initially released as part of .NET Framework 3.0. Rather than relying on the older GDI subsystem, WPF uses DirectX. WPF attempts to provide a consistent programming model for building applications and separates the user interface from business logic. It resembles similar XML-oriented object models, such as those implemented in XUL and SVG.

WPF employs XAML, an XML-based language, to define and link various interface elements. WPF applications can also be deployed as standalone desktop programs, or hosted as an embedded object in a website. WPF aims to unify a number of common user interface elements, such as 2D/3D rendering, fixed and adaptive documents, typography, vector graphics, runtime animation, and pre-rendered media. These elements can then be linked and manipulated based on various events, user interactions, and data bindings.

WPF runtime libraries are included with all versions of Microsoft Windows since Windows Vista and Windows Server 2008. Users of Windows XP SP2/SP3 and Windows Server 2003 can optionally install the necessary libraries

WPF Fundamentals
    •	Overview of WPF
    •	Overview of WPF architecture

Essential WPF concepts:
    •	Explain Logical and Visual Tree
    •	Dependency Properties
    •	Routed Events
    •	Command
    •	Class Hierarchy

XAML
    •	Elements
    •	Namespaces
    •	Property Elements
    •	Type Converters
    •	Markup Extensions
    •	Compilation

Building WPF Applications
    •	Sizing, Positioning, Transforming
    •	Layout/Panels
    •	Overview of Structuring and Deploying an Application
    •	Styles, Templates, Themes, & Skins

Documents & Text:
    •	Flow Documents
    •	Paragraphs
    •	TextBlocks
    •	Block UIContainer
    •	Run

Data
    •	Data Binding
    •	Controlling Rendering
    •	Collections
    •	Data Providers
    •	Customising Data Flow

Resources
    •	Binary
    •	Logical

Media2D Graphics:
    •	Drawings
    •	Visuals
    •	Shapes
    •	Brushes
    •	Bitmap Effects

3D Graphics:
    •	Cameras & coordinates
    •	Transform3Ds
    •	Model3Ds
    •	Visual3Ds
    •	Viewport3DElement

Media
    •	Audio
    •	Video
    •	Speech

Creating Controls
    •	Creating User Controls
    •	Creating Custom Controls
    •	Creating Custom Panels

Interop
    •	Win32
    •	WinForms
    •	ActiveX

Performance
    •	Dependency Properties and INotifyPropertyChanged
    •	Threading

SecurityInternet Applications
    •	Silverlight
    •	Architecture
    •	Object Models
    •	Controls
    •	Events
    •	Animation & Graphics
    •	Deployment and Packaging